Degree In Game Design Malaysia
IDEAL SCHOOL FOR GAME DEVELOPMENT – TAKE IT IN UOW MALAYSIA KDU
"An all-inclusive syllabus that produces computing wizards & games maestros"
THE BEST STREAMLINED SYLLABUS
Our syllabus is a direct result of in-depth analysis and collaborations with industry partners to ensure our graduates are not only employable but desirable talents that can integrate seamlessly into the industry. It evolves to stay relevant to current industry needs and practices.
Creative Media:
The Game Development degree program at UOW Malaysia KDU is endorsed by a major UK-based game development studio and stalwarts in the local industry. The program's streamlined syllabus and industry insights produces sought-after graduates, drawing many a studio to headhunt and handpick talents before they even graduate. With three specialised streams to choose from, our program is one of the most comprehensive Game Development programs out there.
UOW Malaysia KDU also collaborates with Codemasters Studios in the adoption of industry benchmarking and standards for curriculum and assessment methods in program delivery. Codemasters is one of Britain's oldest video game development companies and is considered Europe's largest independent games company with nearly 700 employees in the UK alone.
Strategic Partnerships:
We work with selected corporate industry and relevant organisations to obtain practical training materials and tools for knowledge transfer as well as the opportunity for events and networking. Students get a taste of real world experience in consultation with top technological companies such as IEEE Computer Society, and RapidMiner Master Reseller, Ouandatics (M) Sdn Bhd keeping updated with latest trends through projects and industry involvement.
Certification Ready:
Students are exposed to and prepared for external certification exams and professional certification processes through our partnerships.
MyGameDev Talent Development Initiative:
In 2012, the Ministry of Higher Education awarded UOW Malaysia KDU with a PEMANDU Entry Point Project initiative under the Economic Transformation Plan and the National Key Results Area (Education) to spearhead the Game Development industry in Malaysia, focusing on awareness and talent building activities. This Game Development Cluster represents the start of a strategic collaboration between educational institutions and the Game Development industry to create a High-Income, Sustainable Creative Economy in the area of Game Development.
The primary measure of success in a digital game region is a critical mass of talent. Without critical mass, it is difficult to find support, retain talent, and attract international visibility and credibility. In an effort to maintain a constant flow of talents into the Game Development Industry, MyGameDev's role is to ensure that not only are the relevant institutions generating graduates which are industry ready but to also prepare a ready pool of raw post-secondary student talents to feed into this pipeline.
Program Location
UOW Malaysia KDU University College, Utropolis Glenmarie
Core
YEAR 1
- Specialisation Subjects (4 Subjects)
- Oral Communication
- Fundamentals of Game Design
- Fundamentals of Game Technology
- Fundamentals of Game Development
- Fundamentals of Game Art
- Professional Development and Leadership Skills
YEAR 2
- Specialisation Subjects (6 Subjects)
- Elective Subjects (2 Subjects)
- Game Project Studio 1
- Game Project Studio 2
- Human Computer Interaction for Games
- Game Business & Marketing
YEAR 3
- Specialisation Subjects (2 Subjects)
- Research Methodology
- Final Year Project
- Internship
Specialisations
Game Art
- Digital Drawing
- Digital Imaging
- Animation Principles
- Introduction to 3D Modeling
- 3D Game Modelling and Texturing 1
- 3D Game Modelling and Texturing 2
- 3D Game Animation 1
- 3D Game Animation 2
- 2D Game Art Development
- Advance 3D Game Art
- Concept Art for Games
- 3D Game Art Development
Game Design
- Game Genre Studies 1
- Game Systems Analysis and Design
- Game Level Design
- Game Social and Culture Studies
- Game World Creation
- Games Narrative
- Multiplayer Game Design
- Game Genre Studies 2
- Game QA and Testing
- Game Support Documentation and Review
Game Technology
- Fundamentals of Programming
- Logic, Math & Physics for Games
- Data Structures & Algorithms
- Object Oriented Programming
- Game Programming
- Graphics Programming
- Mobile Game Development
- Object Oriented System Analysis and Design
- 3D Game Programming
- Artificial Intelligence for Games
- Data Communication & Networking
- Game Engine Architecture and Design
MPU
- Bahasa Melayu Komunikasi 2 (International Students)
- Pengajian Malaysia 3 (International Students)
- Hubungan Etnik (Malaysian Students)
- Tamadun Islam & Tamadun Asia (Malaysian Students)
- Entrepreneurship
- Malaysia and Global Issues
- Global Social Responsibility
- Bahasa Kebangsaan A*
Notes
Bahasa Kebangsaan A is compulsory for all Malaysian students
- without a credit in SPM Bahasa Malaysia.
- without SPM Bahasa Malaysia (applicable to students from UEC, O Level, or other equivalent programmes)
Intake dates
2021
| 15 January | 8 March | 28 May | 12 July | 10 September | 25 October |
Estimated fees
| Local students RM75,105 Download Fee Details | International students RM83,700 Download Fee Details |
Notes
*Terms and Conditions Apply
*Instalment Payment Plan Available
Academic Qualification
GCE A Level / STPM or equivalent:
2 Principal Passes or CGPA 2.00
Diploma :
Pass with Min. CGPA 2.00
Foundation Studies:
Pass with Min. CGPA 2.00
Notes
In addition to the above mentioned requirement, students must have obtained a Pass in Mathematics at SPM level; the student who will be pursuing the Game Technology specialization track must have obtained a Credit in Mathematics at SPM level or its equivalent.
Candidates without a Pass or Credit in Mathematics at SPM level may be admitted if their entry qualification contain subject(s) of Mathematics and their achievement is equivalent or higher than the required Pass or Credit of Mathematics at the SPM level.
English Requirement
Local Student:
Band 3 in MUET
International Student:
Band 5.0 in IELTS; or a min score of 42(IBT) or 410(PBT) in TOEFL ; or score 47 and above for Pearson English Test
Notes
If English language requirements are not fulfilled, additional English module(s) may be taken at UOW Malaysia KDU.
Degree In Game Design Malaysia
Source: https://www.uowmkdu.edu.my/programme/bachelor-of-game-development-hons/
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